# 1.0 Hotfix

* Added **bScalingByDPI** parameter in **UASAimAssistComponent.** If it set - all aiming zones will be scaled by current display [DPI](https://en.wikipedia.org/wiki/Dots_per_inch). By default it paremeter is true\
  ![](https://735416403-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FF3k8Ag7XdLaFeHKiXdml%2Fuploads%2FJTuEWFVtFv6RLn6pfJrR%2Fimage.png?alt=media\&token=e64de114-c7ce-4342-9512-be49c70b4e6f)
* Added support of Aim Asssist for multiplayer games with client-side trust model. It's mean that you can send events from client to server with current rotation to crosshair direction to perform shot on server and another clients
* Bug fixes
