How To Use Quests Without UI
Last updated
Last updated
If you don't need to display any information about quest in HUD you can do it in two ways
1) You need to use two quest components - first will be used to display quest in hud, like quest journal, track window, etc.
E.g. in example project in WBP_QuestHUD quest journal and another quest windows initialized by quest storage with tag Quest.Storage.Main. It's mean, that quest storages with another tags won't display any data in HUD
After you add new QuestComponent dont forget to set another Quest Storage Tag in settings
2) You can use QuestFlags in quest data asset
Just add new gameplay tag in project settings - e.g. "Quest.DisableDisplayInUI". And next step - you need to modify widgets in example project. Just add check in WBP_QuestJournal -> AddQuestWidget
And in WBP_QuestTrackWindow->AddQuestToTrackList